Sharing our custom HUD watermark script engineered in Lua with the classic minimalist Skeet / Gamesense aesthetic. Designed to provide essential telemetry without obstructing sightlines.
watermark_skeet_ui.lua
-- kyo3xrex Minimalist Watermark & Telemetry
local function render_watermark()
local fps = math.floor(client.get_fps())
local ping = math.floor(client.get_ping())
local user = client.get_username()
local text = string.format("kyo3xrex | %s | fps: %d | ping: %dms", user, fps, ping)
renderer.draw_filled_rect(10, 10, renderer.text_width(text) + 16, 24, Color(16, 19, 26, 220))
renderer.draw_rect(10, 10, renderer.text_width(text) + 16, 2, Color(16, 185, 129, 255))
renderer.draw_text(18, 15, text, Color(241, 245, 249, 255))
end